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Hey Folks I wrote a tutorial on how to get started doing #gamedev with #hololens development in #unity3d! https://t.co/OplbCFN47P #unitytips 0
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Luke Harris @LivesOnATrain
If an object doesn’t move then make sure you make it static to leverage from batch processing which combines this objects. #unity3dTip 0
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LPT: Expand on assets you download like @proletariat_inc's CUDLR to create awesome new features like an in-game con… https://t.co/8HiyqLLBWo 0
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Celestial Static @CelestialStatic
I guess I won’t be upgrading to High Sierra. Just in case. #unitytips https://t.co/iKQCmkJZdH 0
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Sergio Abril @eiprol
anyone who has put out a multiplatform Unity game on Steam: could i ask you a couple of questions re: input? #Unity3D #unitytips 0
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Eric Guadara @eeease
In Unity, create a folder called "_", and put everything you create there so that it won't get mixed up with Asset… https://t.co/RqiDZ13u28 0
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Screenhog @_screenhog
#GameCreator Store is going to be live in the following days! #MadeWithUnity #UnityTips #UnityAustin #WebApp With… https://t.co/b1Gp5v6si1 0
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Catsoft Studios @catsoftstudios
My story is brilliant, but it's always nice to have some sort of framework for dialogue structure and sequence length #gamedev #unitytips 0
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Actuallt: what I just did was using another game's script as a template for my own script. It works wonderfully. #unity #gamedev #unitytips 0
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just found out that "Randomation-Vehicle-Physics" is now free at: https://t.co/bclK4k7ZiQ just tested it, its good… https://t.co/BXWbz7s55F 0
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KevKev @Der_Kevin
Use asset labels (and AssetDatabase.FindAssets) to run automated processes or tests only on certain assets! #unitytips #unity3d #gamedev 0
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Oliver Iking @einWikinger
EditorApplication.playmodeStateChanged obsoleted in favor of new EditorApplication.playModeStateChanged #UnityTips #ReallyImportantChanges 0
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Captain Ka3u6y6a @Ka3u6y6a
NiN GAMING DAILY NEWSPAPER is out! https://t.co/l3pw0doWMg #ad #unitytips 0
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NiN Gaming Network @NINJASELITE
Use a Sequence to order your flow vertically & keep your graphs neat #UnityTips #BoltTips #gamedev #unity3d https://t.co/DiTZ0kS1WB 0
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Ludiq @ludiq_io
Losing debug messages in all that console noise? Use Debug.Log(“<color=red>happy cakes</color>”) to make importan… https://t.co/HxcOG427gJ 0
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Battery Acid Games @batteryacidapps
#UnityTips Add new entries to the END of serialised enums https://t.co/qwf8uksYdF 0
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Tim Johnson @marmalade_tim
Use the Header Attribute to add a header above fields in the Inspector. Great for grouping! #gamedev #igdevhttps://t.co/hlNej4qkWo 0
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Abhinav Demkeys @abhinav_Demkeys
For #UnityTips Made a dead simple @Twitter #Unity canvas follow button. Readme included. #IndieDev #GameDevhttps://t.co/St9URwjjnw 0
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Occult Softworks @OccultSoftworks
Adding Horizontal Groups to #Unity3d using the Odin Inspector & Serializer in less than 12 lines #gamedevhttps://t.co/vpOs6SNXaa 0
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Devdog @DevdogUnity
goto is a dirty word in programming, but I really prefer them to infinite while loops in co-routines. Saves an inde… https://t.co/hdPnii6HaC 0
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Adam Alexander @AdamAlexandr
@bonzajplc Wish we could have code built in release mode in the editor ! Cc @unity3d #unitytips 0
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You can use saved variables as a simple save system. 💾 They're persistent & stored in the player prefs! #UnityTipshttps://t.co/dt0bHQ1hUz 0
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Ludiq @ludiq_io
https://t.co/xRTEuPzG0M Learn how to build your own path finding in Unity in our latest article! #unitytipshttps://t.co/gS1r0F8NWK 0
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Tricky Fast Studios @TrickyFast
Also, I finally managed to get these grid textures to stop importing with compression after getting created in code… https://t.co/p9SFwmOqUR 0
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Ryan Miller @RyanThinker
Learn how to add a health system and hurt the player in a new 3D Platformer tutorial #gamedev #unitytips https://t.co/M9Y5gApibE 0
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James Doyle @gamesplusjames
It was only now that I realized drag and drop reordering of components is finally here. #unitytips https://t.co/IHdnpXbk8v 0
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Stephan Hövelbrinks @talecrafter
If TextMesh Pro crashes during atlas export, edit the object with debug inspector and set the material. Then re-export. #unitytips 0
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Jan Achrenius @achrenico
Want to use a huge enum in the editor? Just make your own filter to filter out the values you need! #unitytipshttps://t.co/w3sZ7TqHFI 0
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Simon Lavigne 💡 @SimonLavigne
Had no idea that the new Post Processing Stack V2 worked with VR! My game just doubled the visual quality! Awsome! #GameDev #unitytips 0
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Rafael Barbosa @Rafaelspb11
Learn about the Features & #Effects of Unity 5.5 #beta https://t.co/It4yYuS5XI  #gamedev #unity3d #indiedevhour #unitytips 0
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Maria Desilva @maria_desilva
Send frames from #Unity to #facadesignage for juicy #projectionmapping with this plugin #unitytipshttps://t.co/mvFRoH8OGN 0
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TABULA Touch @TABULATouch
There is an open source memory profiler developed by @unity3d that lets you visually explore memory usage… https://t.co/Tig959wuhU 0
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Oliver Iking @einWikinger
New: A #UnityTipsTuesday #UnityTips @unity3d makes inequality is coming out of open one of love, family, I cant fucking time. 0
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Anthony Kovloski @AnthonyKovloski

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