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#unitytips #gamedev select switch statement by pressing tab to auto-complete, type the expression then arrow down k… https://t.co/e01Z1ZZeHN 0
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Victor Hasselmann @vichasselmann
Working on this @unity3d #unity2017 proposal getting more out of your analytics #unitytips export your data and im… https://t.co/Fxtx8NhXND 0
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Edithson Abelard @eabelard
If you use Unity and never heard of ScriptableObjects, you should definitely watch this: https://t.co/rKpZnDwbRX #unitytips 0
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Thomas Chassin @TChassin
Hard lesson learned about #ARkit, don't make the project on Windows and try to compile on your Mac #unitytips #unity3d 0
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Drake P @fafnir
Wrestle with #unity3d Rigidbody.AddExplosionForce? Nope, just animate an expanding collider. BLAMMO! #indiedevhttps://t.co/sOPI1R6bcm 0
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Andy Gibson @TeamPesky
A quick way to write code by using templates in IntelliSense. #Unitytips #unity3d https://t.co/FmYKjeOBxk 0
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Add properties from fields with just few clicks #VisualStudio for MAC. #Unitytips https://t.co/FPe9EQVpzL 0
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Refactoring tools in #VisualStudio for MAC work very very good #Unitytips https://t.co/hewnG87VFZ 0
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Unity2017 proj crashes, won't open, v5.6 said "FMOD failed..." turns out playback device is set to my extra monitor… https://t.co/ZkumK2nhCE 0
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ABBurgos @ymmersive
So, evidently you CAN put colliders and RigidBodies on Canvases. ( ◞・౪・) #gameDev #indiedev #unitytips https://t.co/PkdAygXAeG 0
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I never really saw the benefit of using properties over public variables until now... My life is now changed forever. #UnityTips #unity3d 0
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Kristian Howard @RedMageKing
#UnityTips When makin an animator that toggles in/out make 4 states (in,out,coming,going) not 3 (coming,going,idle) Ur programmer will lub u 0
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Michael Bartnett @michaelbartnett
Modify transform position using "distancePerSecond * Time.deltaTime" instead of "distancePerFrame" for smooth animation. #gamedev #UnityTips 0
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Stew Heckenberg @Youdaman
Make a Visual Studio snippet to create a coroutine. Because I can never remember the syntax. https://t.co/sJpTZmthab #unitytips 0
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Dean Loades @protostarDean
Your transform can be iterated over, so you can get all children with a foreach loop (I literally just learned this… https://t.co/CGW5vIZ6ea 0
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Ryan Krause @RyanDKrause
Does your #unity3d workflow involve a lot of editing prefabs in the scene? Disabling/enabling hell? #unitytipshttps://t.co/jr9yqtrCVq 0
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Use the overload Destroy(gameObject, 1f) to delay destruction. #unitytips 0
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Unity3DCollege @Unity3DCollege
"Night is coming" Sim.colony. New terain and time a day system. #unitytips #madewithunity #unitytips #unity3dhttps://t.co/G4s5n4NqGD 0
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Night is Coming @greenforest_NiC
Don't forget you can copy & paste colors in the #unity3d editor! #unitytips https://t.co/rTNiYBARrj https://t.co/hMyPUIA41i 0
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Unity3DCollege @Unity3DCollege
Any ideas about what's causing this UI to glitch out between scene loading? #Unity #UnityTips #unity3d The Pink U… https://t.co/jiinVKb4pT 0
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Bitzawolf @BitzaWolf
5 things to consider before buying your next #Unity3d #assetstore asset #UnityTips https://t.co/yV3ihPp9vQ https://t.co/eeNM5LNGLo 0
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Devdog @DevdogUnity
Big news! We made a thing! #unitytips #unity3d https://t.co/4ICydcThWn 0
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Benny @BennyPeake
UniPlay is an API written on top of Unity that provides a builder based design system for Unity objects 🖥️ #unitytips https://t.co/1tsUiBDA3n 0
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Contigo Games @ContigoGames
Live Project Tutorial: Building Beginner Level Games: Unity C# LEARN NOW https://t.co/UqbpFdQesT #unity3dhttps://t.co/1Yq3FuiDs4 0
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LiveEdu.tv @liveedutv
Use RemoteSettings to unlock a feature or adjust your game without updating #unitytips #indiedev #unity3dhttps://t.co/c7mNzYcA4W 0
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Unity3DCollege @Unity3DCollege
Don't👏Waste👏Time👏Fixing👏Bugs👏You👏Can't👏Reproduce👏 #UnityTips 0
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Ryan Miller @RyanThinker
Did you know that #unitytips would show you things you might or might not have known? 0
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Arnaud Kim Chulu @kimardamina
If your model has a -90 rotation in #unity3d, you can fix it in blender in about 30seconds #unitytipshttps://t.co/QIGumNzy47 0
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Unity3DCollege @Unity3DCollege
Friends! You should try using Traffic Lights to visualise stuff in the inspector! full code here💖 #unitytipshttps://t.co/xALTIC86v7 0
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Lotte @cubed2D
You can drag and drop most components from one gameobject to another. Bonus: they retain their parameters!… https://t.co/Qno86ePi3M 0
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Ryan Miller @RyanThinker
#madewithunity #unitytips The de-lighting tool works. https://t.co/3VxIjpz5Kx Photogrammetry with #OnePlus5 https://t.co/MMujJemNWK 0
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Henri @Maitom
#unitytips You can use Cinemachine+Timeline with 2D Sprites to create cinematic effects for your game #gamedevhttps://t.co/JsIr0ZSKJg 0
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Ethan Bruins @Bruins1993
Love using OnValidate() for quick and dirty in-editor solutions. #unitytips #gamedev #indiedev #madewithunity https://t.co/Y6PfvaOw2W 0
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Majd Abdulqadir @PuppeteerInt
It's #unitytips Tuesday! Did you miss our starter guide for #gamelocalization in #unity3d? https://t.co/955uyPNOz4https://t.co/6SCPhC0gUF 0
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Level Up Translation @lvuptranslation
Use "Fill Amount" on UI Images to make a sweet radial combometer or healthbar or whatever! #unitytips https://t.co/ol6oXak8mI 0
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Sebastian Lackner @sebit0nic
#unitytips You can use Cinemachine+Timeline with 2D Sprites to create cool cinematic effects for your game #gamedevhttps://t.co/8Ctmi7vrG9 0
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Ethan Bruins @Bruins1993
You CAN actually save values on leaving PlayMode. You can find an example of how to in Cinemachine (free… https://t.co/52yyFdGSyl 0
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Ciro Continisio ☕ @CiroContns

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