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#unitytip if you find yourself jumping to and from a few scenes in the #unityeditor why not just make a tool so you… https://t.co/qSpc9G2eDr 0
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게임오브젝트 하이어러키가 깊어지면 유니티 시스템에 부하도 늘어나고 병렬 처리도 막혀서 성능에 매우 안좋음. #Unity3D #UnityTips #PerformanceOptimization https://t.co/EGtRDZCcBv 0
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Coding Dad @mycodingdad
Useless #unitytips of the day #1 you can literally put this in your code and no one could stop you. ( It can be ou… https://t.co/FwGujgdaMP 0
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AustinJacob @AustinJacobz
Instantiating a lot of objects? Improve performance in your games by following my new @unity3d tutorial on OBJECT… https://t.co/DcHK9v60jP 0
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B Mo @bmolinology
Wow just wow truly fantastic tutorial series from @TableFlipGames seriously how do you not have more viewers? This… https://t.co/q25Hmqmgqp 0
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Stardust Studios @Stardust_Studi0
Star Wars Galaxy of Heroes: Techniques used to achieve visual quality on Mobile #Unity3D #IndieDev #IndieGameDevhttps://t.co/SL9iqsyn4E 0
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Since a few people have asked me about the UI in #INFINLAND & #TCIBTTCT, I've put it up on github as package. It's… https://t.co/StUbn12kzr 0
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Getting Audio right for your game can so hard... Always plan for it...and don't underestimate it. Learning from bad… https://t.co/1ldSGPo3Zh 0
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Olgee Studios @Olgeestudios
A cool tip for Unity. You can cast events to MonoBehaviours and then use their transform as you please. Here you h… https://t.co/NZhKmnvEIC 0
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selewi @selewidev
The Complete Game Developer eBook Bundle - 10 eBooks every #gamedev should read https://t.co/mEDis8M7kVhttps://t.co/dNAU2lcKIa 0
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Latest updates for our "Quest of the Gummy Witch" video game. More devlogs coming soon! https://t.co/T8ymzrR4wChttps://t.co/s3mF4oLkWB 0
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cre8tive Media Vault @cre8tiveMV
Just looked at a project from last year, and realized how important Sub-State Machines and Empty States are. Use th… https://t.co/989andoow2 0
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Naps @elnapsu
Unity tip: When an embedded library abuses both Log() and LogError() with infinite messages in the Editor, use LogW… https://t.co/URYKIDQLPQ 0
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#composer, #gamedev and sound designers: How do you make the file size of your sounds for Unity games as small as p… https://t.co/zhJc6KHfJY 0
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tip #2 (related) - to reference DLL's / binary assemblies (like the one in the newtonsoft package, you must check '… https://t.co/Yl1dc10uwB 0
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Mike W @gekido
PSA - there is an official newtonsoft json package available in Unity's package manager - it's not visible in the l… https://t.co/YvoQ9kGD4j 0
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Mike W @gekido
In Unity starting 4.5 many engine callbacks can be started as a coroutine. That's a useful feature 🙂 #unitytips IE… https://t.co/s8XvjXu8ij 0
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FIFTYTWO @wefiftytwo
【方界組合】努力製作中 你好,我想要借一本書-「臉書」。😂 #MadeWithUnity #Unity3D #UnityTips #GameDev #3D #ScreenshotSaturday #HoukaiSerieshttps://t.co/gl8wD8GWot 0
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AKIRA's @AkiraWong89
Никаких анимаций на стейтах нет, скрипты, навешенные на нодах (StateMachineBehaviour) переопределяют OnStateEnter и… https://t.co/w90XOBaNnw 0
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Kovnir @kovnirdev
Аниматор в нашем случае контролируется классом GameFlowController (singleton). Любой контроллер может вызвать, нап… https://t.co/QOqz6Hq1yt 0
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Kovnir @kovnirdev
В аниматоре мы устанавливаем нужные ноды, триггеры и переходы. Выходит удобный визуальный редактор и дебаггер UI.… https://t.co/edQeaVuaD1 0
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Kovnir @kovnirdev
Заметил, что многие, даже Синьор Юнити Девелоперы не знают, что на ноды #Unity аниматора можно накидывать скрипты S… https://t.co/5jL17e2nbr 0
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Kovnir @kovnirdev
Tutorial: How to make a Swarm of Firebugs for your game | by @allanmacdraws https://t.co/JkSISUEF2o #gamedevhttps://t.co/afvjbLfNj5 0
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IndieGameTrends @IndieGameTrends
I just spent like two hours trying to get custom post processing effects working, only to find out on a forum that… https://t.co/cbEoi5uVDt 0
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Matthew VanDevander @mvandevander
Hey, you can actually render a mesh directly to a RenderTexture without a camera, if you don't need the fancy camer… https://t.co/OP9cWgyo1V 0
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Showing a in game notification with #unity3d 🔥 Follow me for more #unitytips and more #madewithunity ✔️ #gamedevhttps://t.co/jDys4wy1Jo 0
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DeveLion @DeveLion97
FINALLY!! Our new #unity3d asset pack: 👉RETRO DUNGEONS is available on the unity to the store! 😍 You can find it… https://t.co/hWo2yO3UHi 0
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Zerin Labs @ZerinLABS
Issue #18 - Optimization, VR & Oculus, Lighting, Machine Learning, Tilemaps, Tips and plenty more! -… https://t.co/MNL7qwiKgn 0
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Unity3dReport @Unity3dR
There is no equivalent of synchronous assetBundle.LoadAsset for Addressables. #UnityTips 0
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Jonas Bötel @CodeLumpN
There is no equivalent of synchronous Resources.Load for Addressables. #UnityTips 0
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Jonas Bötel @CodeLumpN
There is no equivalent of Resources.UnloadUnusedAssets() for AssetBundles. #UnityTips 0
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Jonas Bötel @CodeLumpN
assetBundle.Unload(false) does not, in fact, free up all the memory associated with the assets in the bundle, even… https://t.co/vt0CEwuyhR 0
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Jonas Bötel @CodeLumpN
Resources.UnloadUnusedAssets() does not, in fact, unload unused assets loaded from asset bundles. #UnityTips 0
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Jonas Bötel @CodeLumpN
If you're loading a scene additively and the environment lighting doesn't seem right, you might be forgetting Scene… https://t.co/qd5gB2BPJ3 0
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Lloyd Vincent @lloydvincent
Ever wanted to know what parts of your code are not being tested? We now have a code coverage package!… https://t.co/GKuojj4CXo 0
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Karl Jones @ Unite India @KarlJamesJones
#UnityTips #TIL How to set a start and end float value of when the lerping will start and end. https://t.co/oaEwFUrHM7 0
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mathew @04inVR
The Official Unity Game Development Bundle - 44 hours of training on all things Unity! https://t.co/nyqRIvj9Tyhttps://t.co/F378xmXYHU 0
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Tools and Techniques to identify and fix performance issues. #Unity3D #IndieDev #IndieGameDev #GameDev #UnityTips https://t.co/ZUMYVGUgZu 0
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Hey Folks! I've released my second guide for the new 2D lights for @Unity3D completely for free. Link is below. Lea… https://t.co/hlRmkIPg7u 0
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✪ Kal CorgiBits ✪ @kalobrienz
Everyone is posting about their decade of accomplishments and here I am writing unit tests. Fun fact, you can add a… https://t.co/tWy7mlNA1a 0
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Chris Ingerson @ChrisIngerson
Dumb Unity gamechanger tip. Hold rightclick and press W A S D to enter GODMODE in the editor. #madewithunityhttps://t.co/Q6Dz8qACSB 0
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selewi @selewidev
If you don't know anything about MonoBehaviour, when to use or when not in your Unity games then check out this art… https://t.co/mndd8EZ7WG 0
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The Game Dev Box @gamedevunboxed
check out this amazing deep dive by JP, our lighting wizard describing his work on the Sherman short:… https://t.co/uVG1E9AqVF 0
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Mike W @gekido

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