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New tutorial is up. How to create #Sudoku game in #Unity . at https://t.co/xr4yimUag4 #unitytips #gamedevhttps://t.co/enBXlmo2uY 0
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Code Plan Studio @CodePlanStudio
#unitytips Doing #procgen? I used to think, "Make a parametric structure; randomize it. Done." Now I think you've g… https://t.co/WihFQiUoYW 0
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Shane Celis @shanecelis
The Stats module 1.1.1 is on the Assets Store! 🚨 IMPORTANT! This version comes with breaking changes! We've change… https://t.co/gIls3RnYVF 0
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Game Creator @catsoftstudios
There are some great #UnityTips in this video! I love using @ProBuilder3D! It's been a long time since we used it l… https://t.co/zATuMiBO5E 0
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Nick Bones☠️ @NullifidianNick
Введение в Unity UI – часть 3 В заключительной части нашего обучения, вы научитесь интегрировать интерфейс Unity UI… https://t.co/HsrL5fYHMo 0
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STDPUB @stdpub
Mosaic have existed for thousands of years as a form of decorative art. Instead of glass or stone, learn how to use… https://t.co/4FEFi51ojz 0
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Введение в Unity UI — часть 2 В этом уроке вы сможете улучшить сцену, добавив анимацию, дополнительные настройки и… https://t.co/ai7Z4RdBxr 0
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STDPUB @stdpub
Введение в Unity UI — часть 1 https://t.co/tOiGidxbyp #unitytips #unity3d #tutorial 0
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STDPUB @stdpub
Time to make a tutorial! Hopefully by the end of the day we'll have a new video where we first overview the 🔫 Shoot… https://t.co/VbE07okh65 0
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Game Creator @catsoftstudios
LAST CHANCE: For October you can get 20% off your first purchase in the #Unity store. use code: 20FIRSTNOW… https://t.co/npxOSx1OvZ 0
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🎃Rob's Game Shack🎃 @robsgameshack
Введение в Unity: начало работы – часть 1/2 https://t.co/ec9TVrsS7d #unitytips #unity3d #gamedev 0
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STDPUB @stdpub
A trick to getting your UI to work as desired (especially with scrollview's) is to try adding a ContentSize Fitter… https://t.co/mf7kGFp4Xw 0
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Absolute Territory Game @abs_territory
【方界系列】努力製作中 要建築大樓,就要從最基本的地板開始!🙂 #MadeWithUnity #Unity #UnityTips #GameDev #IndieDev #GameArt #LowPoly #HoukaiSerieshttps://t.co/XMmPlh81T1 0
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AKIRA's @AkiraWong89
#unitytips Do not ignore meta files. 0
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Miguel Alejandro @Miguelag1999
RİGİDBODY; Bu componente sahip nesneler gerçek zamanlı gibi bir kuvvete sahip olurlar.Çarpışma,yer çekimi vs.. Obj… https://t.co/SuDfsFkdRH 0
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This might be quiet trivial, but I find it useful. Many times, I do changes in the inspector values, while in Playm… https://t.co/drEEruxqQT 0
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Aditya Kumar @msadityakumar
【方界系列】努力製作中 全新場景系列已開始製作啦,此為首個模型,獻醜了。🤣 #MadeWithUnity #Unity3D #UnityTips #GameDev #IndieDev #GameArt #LowPolyhttps://t.co/ijFIBTqtM9 0
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AKIRA's @AkiraWong89
Tutorial: How to make a Swarm of Firebugs for your game | by @allanmacdraws https://t.co/JkSISUEF2o #gamedevhttps://t.co/JrZ43XTDQZ 0
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IndieGameTrends @IndieGameTrends
With @GitKraken you can Merge, Pull and Push on other branches without Checkout: sending stuff to different branche… https://t.co/vdR7h19bsu 0
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Novack @Novack_
Update #vs4mac and get the latest fixes and features - including better debugging and Unity diagnostics with quick… https://t.co/wPSVFHM28i 0
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John Miller @jmillerdev
#Unitytips Define your own UnityEvents with custom parameters by inherit from the UnityEvent class. Trigger public… https://t.co/B4LcwO72yu 0
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Binary Impact @BinaryImpactG
To contribute to the community I want to share some tips. This is a Trigger Collision delegate. Which you can add t… https://t.co/9nFn1fwgMV 0
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GiannyDev @DRgianny
World needs to take a pause from their daily lives, look around, dig into the global crisis occurring from endless… https://t.co/Uez83koLX9 0
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You can enable Collisions between kinematic rigid bodies in Unity: PhysicsManager > Contact Pairs Mode > Enable Ki… https://t.co/kx53wBDris 0
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Looking for game localization assets? Ask and you shall receive! Here's our game localization toolbox:… https://t.co/ea4GZdmbo8 0
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You can create point cache files from a single mesh or a texture if you have installed the @unity3d visual effect g… https://t.co/DRRb6MpBAb 0
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ToughNutToCrack @tntcproject
Hey friends, been some time⌚️since the last one of these curated #Unitytips post. Big thanks 👍 to the amazing… https://t.co/14hdG2efDx 0
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Devdog @DevdogUnity
@laireon #unitytips Take a look at ProfilerMarker(.Auto), much lower performance overhead as string lookup is remov… https://t.co/9zf95bMU7Q 0
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Julian Moschüring @ArchyInf
That might be helpful for some #gamedev working with #unity3d Thanks for the nice hint with the add property button… https://t.co/gcXZBmDhmb 0
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Jens Schöbel @JulietteSierra
When converting single-player-controller objects to multiplayer, instead of sprinkling network logic throughout exi… https://t.co/Q5W7LMfBs1 0
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Stew Heckenberg 🎮 @stewheckenberg
You can shift heavy Start / Awake methods to scene post processing via the PostProcessScene attribute (see… https://t.co/kRZBtYWSFD 0
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Bennet Jeutter @BennetJeutter
💡Small Tip #008 - Animation of values - Add Property You can use Add Property button or change a property when Rec… https://t.co/PAY7T9bqwc 0
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Dig & Fly @digandfly
For October you can get 20% off your first purchase in the #Unity store. use code: 20FIRSTNOW… https://t.co/qsjC8RqWsd 0
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🎃Rob's Game Shack🎃 @robsgameshack
[Editor script, UIElement] If you want access some element directly inside of built-in element, use reflection...… https://t.co/PP5npIoMst 0
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Creta Park 😷 @Creta5164
On Unity Connect you can easily publish WebGL Game Unity Connect > Post Project > Game > WebGL Games P.S. Join t… https://t.co/zSpQoOqJdV 0
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The first part of the grass shader tutorial is publicly out! 🌿 Check it out to see how you can harness the power o… https://t.co/M1KNssycvJ 0
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Harry 💬 @HarryAlisavakis
For #unitytips this week an easy way to emit particles using a key press in the #vfxgraph #madewithunityhttps://t.co/BZl9JIHwMZ 0
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GoPolygonGo @GoPolygonGo
It's #unitytips Tuesday! Here are some of the best localization tools to complete your #gamedev #indiedev inventory… https://t.co/7nnIx5vHEz 0
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#unitytips If you want to make a sound seem like it's coming from underwater, run it through a low pass filter like… https://t.co/AA6EJtqh0f 0
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Shane Celis @shanecelis
I keep evolving my @unity3d editor toolset, which I use to speed up menial tasks I perform frequently. My latest a… https://t.co/oS8d98mjt5 0
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Traps shouldn't be static elements of your game, make it react to the players actions. https://t.co/fTeg8rcQ3d Vi… https://t.co/b6IU9EksC8 0
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Runemark Studio @RunemarkStudio
About shaders.... How to check if AlphaToMask is supported into Unity? #shaders #shader #unity3d #unitytips 0
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Yves Albuquerque @YvesAlbuquerque
For October you can get 20% off your first purchase in the #Unity store. use code: 20FIRSTNOW… https://t.co/3zx0JgukWg 0
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🎃Rob's Game Shack🎃 @robsgameshack
Early #UnityTips AND, OR, XOR visualized. https://t.co/dVGMdhIzVu 0
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Michael Huber @Hubertsn
#unityTips You can use the really cool (and undocumented) ProjectWindowUtil.CreateScriptAssetFromTemplateFile to c… https://t.co/sFLbZGXmzn 0
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