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5/ Here's the code to calculate a 2D triangle SDF correctly. It riffs off of @iquilezles's excellent 3D SDF functio… https://t.co/I9zk0DvM4y 0
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Shane Celis @shanecelis
2/ This trick didn't work with the triangle SDF function I had first written. It looked like this. #unitytipshttps://t.co/rIA2untKD9 0
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Shane Celis @shanecelis
#unitytips If you're writing using Signed Distance Fields (SDFs) in your shader, it's easy to create round corners.… https://t.co/zTT0UHuD8k 0
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Shane Celis @shanecelis
Found this easier syntax for calling Actions which replaces the commented section. Love this <3 #unitytips #unity https://t.co/4GYdW4nLoe 0
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How to generate materials based on texture variations in #unity3d ? Answer: Have an incredibly talented wife who i… https://t.co/fEfynQf5YG 0
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Spaghetti code? Nah! Structure your code with UnityEvents! 🍝😎 https://t.co/08YWlIMSzq #gamedev #Unitytips #unity3d https://t.co/HGtLzHWdkv 0
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Unity Pro Tip! Instead of using complex mathematical equations, check out the AnimationCurve, which lets you create… https://t.co/oEoDD83XK7 0
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Prisma Games @PrismaGamesTeam
Guys, if you're using Unity for low level networking, and using Json for packages, do yourself a favor and don't us… https://t.co/bBoA8u6JPf 0
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Rodrigo @Rodrigo_Devora
For October you can get 20% off your first purchase in the #Unity store. use code: 20FIRSTNOW… https://t.co/NrBeNsyaC7 0
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🎃Rob's Game Shack🎃 @robsgameshack
Don't leave your team in the dark! Use GitHub so your members can "Git" your code https://t.co/jqSEaYmarMhttps://t.co/hFKldcmF8a 0
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UMBC GameDev @umbcGameDev
My latest #Unity course on @PacktPub is live! Check it out if you want to learn about SRP, URP, HDRP, Shader Graph,… https://t.co/AudZVVaKyh 0
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Anton Semchenko @TheAntonSem
Random.insideUnitCircle crea posiciones aleatorias dentro de un círculo de radio 1 se puede multiplicar por un núme… https://t.co/x05DYzoj0s 0
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Unity Games Teacher @UnityHorror
Adding particles and sound FX to our dungeon traps is really easy, it's literally a few minutes.… https://t.co/v5ntFruYdO 0
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Runemark Studio @RunemarkStudio
Would anyone be able to tell me a resource or explain to me how to use scripts on unity vfx to affect gameobejcts… https://t.co/QxY1BQbpgC 0
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Zion @Niozydude
#unitytips When capturing footage for the Tangle Tower trailers, we first looked at @unity3d's own Unity Recorder a… https://t.co/CTsZ7hdbBq 0
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Tom Vian @SFBTom
Did you know #ARFoundation supports Lightweight / Universal Render pipeline in @unity3d this lets you use the shade… https://t.co/fVZYGWhDpk 0
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Dan Miller @DanMillerDev
Hi! I am sharing the process that lead to the creation of our Dialogue System, and here is the 3rd part of its tuto… https://t.co/NeTTP5SRlt 0
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Into A Dream @IntoADreamGame
Really quick tip: Change the mouse position by code in editor (only for tool purpose): https://t.co/vpLKW9zl68https://t.co/QhasQYfVcb 0
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Ugo Hed @usernameHed
All the best videogames have water levels. This shader effect will give ANY game the nauseating feel of a nautical… https://t.co/g68ForqThH 0
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#Unity, by default, supports MVC/MVVM pattern. ScriptableObject - Model which holds logic and data. MonoBehaviour -… https://t.co/IEDAMOOEkq 0
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Viktor Zatorskyi @b_mind7
Remember that with the @unity3d Post Processing Stack v2, you can have multiple post processing volumes in a scene.… https://t.co/r7BycpgtO6 0
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Palbuzzo @Palbuzzo
Here is some examples on using the question mark in your scripts :) #unitytips #gamedev #csharp https://t.co/DAR8ThbJTB 0
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GreenFrederik @GreenFrederik
Using two project tabs at once is way better for editing a massive quantity of prefabs! #unitytips #DontDieCyberlife https://t.co/0KY0YQSEaI 0
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Igor Vasiak @igorvasiak
You can see field names for things in the inspector. Useful if you are making a custom inspector for a type which y… https://t.co/y5IQSOpdeu 0
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Booooo-rian Turner 👻 @steakPinball
This #unitytips has been essential as I debug. Its a way to easily get more detail out of the profiler without sacr… https://t.co/ZcqnogwwVb 0
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You can put a sign to avoid accidents when stairs are still buggy! #unitytips #uglythegame #gamedev #indiedevhttps://t.co/OHcGPcgKeV 0
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David R. @drnlab
Looking for game localization assets? Ask and you shall receive! Here's our game localization toolbox:… https://t.co/se3sqMfeKi 0
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For October you can get 20% off your first purchase in the #Unity store. use code: 20FIRSTNOW… https://t.co/jaDP7gH7GX 0
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🎃Rob's Game Shack🎃 @robsgameshack
You can use OnDrawGizmosSelected() to view only your selected GameObjects' debug. > More tips here:… https://t.co/o6BwjGb552 0
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Febucci @febucci
Okay, finally finished changing all my most-duplicated particleSystems so they have a valid prefab link, and it's r… https://t.co/ewmu2zpFw0 0
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Dan Marshall @danthat
💡Small Tip #007 - Sprite Custom Outline It is great to use all the power of sprite editor in Unity. Generate the… https://t.co/Jq1AQOQYro 0
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Dig & Fly @digandfly
#unitytips it's ok to be proud in being good at merging scenes from raw yaml. #gamedev 0
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Rubén de la Torre @studiodelatorre
#unitytips In some situations it is beneficial to not apply a force using world coordinates and instead apply it in… https://t.co/i7cYdnBfyt 0
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Binary Impact @BinaryImpactG
Shader graph is cool and all, but for now, let's keep it old-school with CG/HLSL. You can do simple rim lighting by… https://t.co/0ZQ1Ed98MB 0
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Olusola Olaoye @Olusola__Olaoye
#unitytips Blogged about iOS memory issues that Unity developers may encounter. What is the memory management mech… https://t.co/DAccNi2qLE 0
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Jiadong Chen @chen_jd
Need tips / help with #gamedev or #gamemusic? Browse my BLOG: 👾https://t.co/fmV5tmpVT8👾 #indiedev #indiegamedevhttps://t.co/XqkLK3p9ie 0
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Ninichi @ninichimusic
It's #unitytips Tuesday! Here are some of the best localization tools to complete your #gamedev #indiedev inventory… https://t.co/3QrUB5ZL8n 0
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Con Input.GetKey podemos evaluar si una tecla se ha pulsado, sin embargo no es necesario evaluar cada tecla, ya que… https://t.co/2Ug2FZlXeu 0
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Unity Games Teacher @UnityHorror
2/ I'm using a Signed Distance Field (SDF) to draw the lips. I transform the lips with a quadratic bezier using thr… https://t.co/5e0UeLGcFH 0
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Shane Celis @shanecelis
I decided to write about a good Unity design pattern I started using recently, somewhere halfway between ECS and OO… https://t.co/lTXKmrCnHl 0
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Lazlo @__lazlo
Tips for making your game stutter free in Unity. Amazing presentation by @Playdead #GameDev #Unity3D #IndieDevhttps://t.co/sI0mLMjRXj 0
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Dimitris Evgenidis @GCodergr
Check out now: Game Development Tips from the Creator of Brass Bellow @128MHz! #gamedev #indiedev #indiegamedevhttps://t.co/x1I1wumNQj 0
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Ninichi @ninichimusic
The most stable version of Unity now is 2019.1.14 So my fresh Unity Asset called AR Basketball GO is available on… https://t.co/L6GDFi0dsH 0
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until they add async building, you're legally allowed to play phone games at work while your app builds #unitytips 0
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Drew Bleam @DrewBleam
Great, very clear video about @unity3d job system the Unity job system https://t.co/pLPnsHnm08 via @@brianwill #unitytips #gamedev 0
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Matt Mirrorfish @MattMirrorFish
For October you can get 20% off your first purchase in the #Unity store. use code: 20FIRSTNOW… https://t.co/3P6iq7ZMkf 0
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🎃Rob's Game Shack🎃 @robsgameshack
🌟Después del rotundo si que nos distéis en la encuesta, aquí tenéis. https://t.co/c1bXDSY1u8 #indiegame #unitytips #unity3D 0
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Enchanted Tales(ESP) @enchantales_es
Behavior module is now on a 30% discount SALE! 🎉 This lasts for just a week! ➡️ https://t.co/8bVUwAwqVzhttps://t.co/PFVxQVHJXQ 0
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Game Creator @catsoftstudios
New body tracking with fire particles added to my #AR Foundation essentials repository in GitHub - check it out at:… https://t.co/Gi8snjfhMM 0
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